Lady Kleya Leanne Naser Varmoth (Katie)

House: Varmoth

Role: Reverend Mother

Faction: Bene Gesserit

Personality Traits: Dignified; Solemn; Bene Gesserit

Ambition: Find hidden knowledge

Drives

Duty: 6

“Duty is a bolt of lightning”

Faith: 7

“My faith gives me certainty, like the wings of a moth”

Justice: 4

Power: 5

Truth: 8

“I seek to uncover secrets”

Skills

Battle: 4

Communicate: 8

Neurolinguistics

Discipline: 6

Command; Composure

Move: 4

Understand: 6

Faction Lore (Bene Gesserit); Ecology

Assets

Dangerous Secret

Robes of the Reverend Mother

Kindjal

Talents

OTHER MEMORY (BENE GESSERIT TALENT)

You have undergone the Agony attended by another Reverend Mother, and now you can draw upon the memories and wisdom of all your ancestors. In doing so, you have become a Reverend Mother of the Bene Gesserit.

You must be a Reverend Mother of the Bene Gesserit (and have an appropriate trait reflecting this) to select this talent. If this talent is selected in play, another Reverend Mother must be on hand and in physical contact to pass this genetic memory on to you.

Whenever you attempt a test where knowledge of past events—even those which may have occurred many generations ago—would be beneficial, you score three automatic successes. You may also share your genetic memory with other Reverend Mothers at will.

PRANA-BINDU CONDITIONING (BENE GESSERIT TALENT)

You have absolute control over your body. Every muscle and every nerve is under your control, and you have even mastered your own body chemistry and metabolism.

Whenever you attempt a Move or Discipline test which relies on your control of your body, you may re-roll a single d20. You can perfectly control your breathing, heart rate, and your internal organs (including the ability to choose whether to conceive a child, and to determine the child’s physical and genetic traits).

VOICE (BENE GESSERIT TALENT)

You have been trained to modulate your voice to influence the subconscious minds of others. With this skill you can subtly manipulate others, alter motivations and moods, or even compel action from the unwilling.

You may use Voice whenever you speak to someone else, though you must be able to observe them for a short while beforehand, and they must be able to hear you speak. When you use Voice, you may add one, two, or three points to Threat to score the same number of automatic successes on any Communicate test made to influence your chosen target. The greater the number of automatic successes, the more overt your use of Voice, which others may notice. Your training also allows you to buy those automatic successes on any test made to resist the effects of Voice.