Shizu Varmoth
House: Varmoth
Role: Minor Noble (Scout)
Personality Traits: Noble; Leader
Ambition: To serve House Varmoth
Drives
Duty: 7
“People are the true strength of a Noble House”
Faith: 4
Justice: 6
“I will get revenge on those who avenge me”
Power: 8
“The ability to destroy a thing is the key to controlling it”
Truth: 5
Skills
Battle: 6
Duelling
Communicate: 5
Charm
Discipline: 4
Observe
Move: 7
Pilot Ornithopter; Stealth
Understand: 6
Danger Sense
Assets
Kindjal
Shield (personal)
Ambitious Newcomer (Contact in Emperor’s Court)
Talents
COOL UNDER PRESSURE (SKILL)
When the situation gets tough, you take a deep breath and get the job done.
When you select this talent, choose a single skill. When you attempt a test using that skill, before rolling you may spend a Determination point to automatically succeed at that test, but you generate no Momentum. The normal conditions for spending Determination still apply.
SUBTLE STEP
You’re well-versed in methods of avoiding notice, and you reveal little that you do not intend to.
When you attempt a Move test to sneak or otherwise pass unseen through an area, or when you attempt to move an asset subtly during a conflict, the first extra d20 you purchase for the test is free.
THE SLOW BLADE
The slow blade pierces the shield. You’re well-versed in the subtle ways of avoiding an opponent’s defences.
When you make an attack during a duel or a skirmish using a melee weapon, and you buy one or more dice by spending Momentum, you may choose one of the enemy’s assets in the same zone as your attack; you can ignore that asset during your attack.