Shizu Varmoth

House: Varmoth

Role: Minor Noble (Scout)

Personality Traits: Noble; Leader

Ambition: To serve House Varmoth

Drives

Duty: 7

“People are the true strength of a Noble House”

Faith: 4

Justice: 6

“I will get revenge on those who avenge me”

Power: 8

“The ability to destroy a thing is the key to controlling it”

Truth: 5

Skills

Battle: 6

Duelling

Communicate: 5

Charm

Discipline: 4

Observe

Move: 7

Pilot Ornithopter; Stealth

Understand: 6

Danger Sense

Assets

Kindjal

Shield (personal)

Ambitious Newcomer (Contact in Emperor’s Court)

Talents

COOL UNDER PRESSURE (SKILL)

When the situation gets tough, you take a deep breath and get the job done.

When you select this talent, choose a single skill. When you attempt a test using that skill, before rolling you may spend a Determination point to automatically succeed at that test, but you generate no Momentum. The normal conditions for spending Determination still apply.

SUBTLE STEP

You’re well-versed in methods of avoiding notice, and you reveal little that you do not intend to.

When you attempt a Move test to sneak or otherwise pass unseen through an area, or when you attempt to move an asset subtly during a conflict, the first extra d20 you purchase for the test is free.

THE SLOW BLADE

The slow blade pierces the shield. You’re well-versed in the subtle ways of avoiding an opponent’s defences.

When you make an attack during a duel or a skirmish using a melee weapon, and you buy one or more dice by spending Momentum, you may choose one of the enemy’s assets in the same zone as your attack; you can ignore that asset during your attack.