Zibid-i Paro (Attila)
House: Varmoth
Role: Infiltrator
Personality Traits: Chief Infiltrator of House Varmoth; Wily
Ambition: Personal Wealth
Drives
Duty: 5
Faith: 6
“Tarhun’s winds can be sailed”
Justice: 4
Power: 7
“Secrets are what make and break us”
Truth: 8
“The truth will empower you”
Skills
Battle: 5
Communicate: 6
Discipline: 6
Infiltration; Precision
Move: 6
Stealth
Understand: 5
CHOAM Bureaucracy
Assets
Map
Black Market Trader
Spice Smuggler
Talents
PUTTING THEORY INTO PRACTICE
You’ve learned how to quickly turn newfound knowledge into a practical advantage.
Once per scene, when you Obtain Information, you may create a trait for free, which must represent an advantage, opportunity, or weakness you’ve identified with the information you received.
PASSIVE SCRUTINY
You are quick to notice details which may be of importance later.
When you enter a scene, you may ask one question of the gamemaster as if you’d spent Momentum to Obtain Information.
SUBTLE STEP
You’re well-versed in methods of avoiding notice, and you reveal little that you do not intend to.
When you attempt a Move test to sneak or otherwise pass unseen through an area, or when you attempt to move an asset subtly during a conflict, the first extra d20 you purchase for the test is free.